Parent State ID: 131
State Depth: 21
Action Taken: empty-shaker(left, shaker1, cocktail2, l2, l0)
Action Reasoning: The next best action is to empty the shaker to reset it, making it clean for preparing the next cocktail.
State Description: - Shot1: Contains cocktail2, not clean, not empty, on the table.- Shot2: Clean, empty, on the table.- Shot3: Empty, not clean, on the table.- Shaker1: Empty, clean, at fill level l0, on the table.- Dispenser1: Contains ingredient1 (red).- Dispenser2: Contains ingredient2 (blue).- Left hand: Holding shaker1.- Right hand: Empty.- Cocktail1: Defined by mixing ingredient1 and ingredient2.- Cocktail2: Transferred to shot1.
Action Path: ['grasp(right, shot3)', 'fill-shot(shot3, ingredient1, right, left, dispenser1)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, right, l0, l1)', 'clean-shot(shot3, ingredient1, right, left)', 'fill-shot(shot3, ingredient2, right, left, dispenser2)', 'pour-shot-to-used-shaker(shot3, ingredient2, shaker1, right, l1, l2)', 'leave(right, shot3)', 'grasp(left, shaker1)', 'shake(cocktail2, ingredient1, ingredient2, shaker1, left, right)', 'pour-shaker-to-shot(cocktail2, shot1, left, shaker1, l2, l1)', 'clean-shaker(left, right, shaker1)', 'grasp(right, shot3)', 'leave(left, shaker1)', 'clean-shot(shot3, ingredient2, right, left)', 'fill-shot(shot3, ingredient1, right, left, dispenser1)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, right, l0, l1)', 'clean-shot(shot3, ingredient1, right, left)', 'fill-shot(shot3, ingredient2, right, left, dispenser2)', 'pour-shot-to-used-shaker(shot3, ingredient2, shaker1, right, l1, l2)', 'leave(right, shot3)', 'empty-shaker(left, shaker1, cocktail2, l2, l0)']

INACTIVE REASON: action path invalid: The last action `empty-shaker(left, shaker1, cocktail2, l2, l0)` is invalid because the precondition that the shaker contains a shaken cocktail is not satisfied. The current state's description and visualization are inaccurate as they reflect the effects of an invalid action.
